i2 CAMP COURSES

App Inventor

Topic: Challenges of Engineering

Developed By: MIT Edgerton Center

Smartphones and tablets have changed computing and the world. Apps are a great way to get into the exciting world of coding, be creative, and solve a problem in your own life.  Wish there was an app for that?  Create it! In this course you will design and develop Android apps using MIT App Inventor. Students learn basics through video tutorials, try out and customize existing apps, come up with new ideas, then program your own apps.  Course work includes collaboration and individual activities.

Cyber Security

Topic: Challenges of Engineering

Developed By: United States Naval Academy

Do you have what it takes to protect yourself from hackers? What would you do if your personal information was stolen online? In this course, you will learn how to protect yourself when using social media, shopping, or accessing your bank account online. You will have the opportunity to code with Arduino, explore computer logic, build your own Morse code machine, simulate a virus outbreak, and crack encrypted messages.

Digital Game Design from Scratch

Topic: Challenges of Engineering

Developed By: Derek Breen, author of Scratch For Kids For Dummies

In this course, you will use Scratch to create an original video game with custom graphics, sound effects and music. You will begin by remixing an existing game, gradually gaining design skills and confidence. When you are ready to develop a whole new game, you will learn how to focus your ideas, integrate player feedback and refine your 2D game before sharing it with the world. No prior computer programming experience is required.

How Computers Think

Topic: Challenges of Engineering

Developed By: Rary Delaney, The Roxbury Latin School

Is it black and white? True or false? Believe it or not, it is all quite logical. Explore the bare bones of computers by mimicking their behaviors. Discover how they sort and store, add and subtract, and even detect errors. Learn how logic gates rule their pathways. Ever heard of a half-adder? In the end, you will design your own candy machine with the simplest of materials and codes. Perhaps you will invent the most efficient device! Note: this is a hands-on/ power-off course.

Kinetic Sculpture

Topic: Challenges of Engineering

Developed By: MIT Edgerton Center

Campers are introduced to key concepts and skills of kinetic sculpture, including balance, gearing, energy sources and design-oriented thinking. They will use the work of Alexander Calder, George Rhodes, Dug North and Arthur Ganson as examples of various forms of moving sculpture. Each day they use the principles they are learning as the basis for their own creations, and at the end of the week they bring together their complete array of new skills to create a large-scale, chain-reaction-type artwork.

CSi2: Crime Scene Investigations

Topic: Genetics, DNA & The Human Body

Developed By: Jessica Cohen PhD

Have you ever wondered how law enforcement uses science to catch criminals? Have you ever watched a crime show on television and questioned if the techniques they were using are real? If so, this is the course for you! Through this course you will become a member of a crime scene unit and learn how to act a crime scene, gather evidence and analyze data. You will learn about fingerprints, fibers, hair, dental impressions, tool marks, blood spatter and much more!

Engineering Prosthetic Devices

Topic: Genetics, DNA & The Human Body

Developed By: Engineering is Elementary, Museum of Science Boston

Today, people can regain the function of a missing limb, such as a hand or leg, with the aid of a prosthetic device. Using what we’ve learned from these technologies, engineers have created prosthetic devices for animals, such as dogs, horses, sea turtles and dolphins. Considering important factors such as comfort, durability and functionality, in this course you will have the opportunity to engineer prosthetic devices for a variety of species. The week will culminate with groups using their biomechanical engineering skills to design a prosthetic tail for a unique species of fish.

Molecular Biology

Topic: Genetics, DNA & The Human Body

Developed By: Jessica Cohen PhD

In this course you will have a chance to learn about biological principles, laboratory techniques and how they relate to the latest fields of research and medicine. Here you will get a taste of what it is like to be a research scientist. This course will focus on advanced cell processes, human diseases, bioethics and much more! You will also have the opportunity to compare human traits and genetic make-up to other living organisms.

Pharmacology

Topic: Genetics, DNA & The Human Body

Developed By: Tara Sanfilippo, The Chapin School

As junior pharmacologists, in this course we will investigate the mechanism of action, chemistry and effects of drugs and chemical agents within living organisms. These investigations will include observing the therapeutic and toxicological actions of drugs such as caffeine, nicotine, vitamins, and antibiotics on humans, animals and microorganisms, often with surprising results.

Surgical Techniques

Topic: Genetics, DNA & The Human Body

Developed By: New York Hall of Science

Have you ever wondered what it would be like to be a physician or surgeon? In this course, you will investigate how the body works by participating in a range of hands-on activities, such as dissections and construction of life-sized physiological system maps (skeletal, nervous, circulatory, immune). You will conduct simulated surgeries, perform biopsies, and learn how to suture. You will also learn about important medical/surgical breakthroughs and famous medical marvels throughout history.

Engineering Ice Cream

Topic: Our Transforming World

Developed By: Engineering is Elementary, Museum of Science Boston

Everyone across the world needs to eat. As populations grow and we learn more about science and engineering, the way we produce and gather our food can change drastically. Urban agriculture is now in vogue, as community gardens have sprung up all over cities and the advances in hydroponics and aeroponics have taken root. In this course, you will explore the future of food and food production culminating in creating a summertime treat.

Engineering Sustainable Ecosystems

Topic: Our Transforming World

Developed By: MIT Edgerton Center

Water is the source of life on Earth. Along with sustaining all living things, water itself is home to many different organisms. Learn about water in our global ecosystem, how humans, plants, and animals use water, and the reasons that keeping our water clean is so important.

Geoscience: Rocks and Tectonic Plates

Topic: Our Transforming World

Developed By: i2 Learning

The Earth is billions of years old and the story of our planet and the plants, animals, and people on it can be told by taking a careful look at the ground under our feet. Learn about how the Earth formed, what it can tell us about our ancient past, how people are impacting the Earth today, and what that might mean for our future.

3D Printing

Topic: Time, Space & Other Dimensions

Developed By: MIT Edgerton Center

3D printing is revolutionizing our ability to bring ideas to life, and now it's your turn. In this hands-on course, you will be challenged to rethink how you think - you live in a 3D world, but do you think and problem-solve in 3D? Work among a creative team of flourishing inventors to brainstorm, sketch, model, print, and build 3D parts. By the end of the week, you will have the knowledge and skills to utilize 3D thinking, 3D modeling with Onshape, and 3D printing as tools to solve problems in your everyday world!

Building a Lunar Colony

Topic: Time, Space & Other Dimensions

Developed By: Marilyn Doerr PhD

Can we live and work away from Earth? Will we have to as our own planet runs out of resources? In this course, we will explore what it might take to set up a Moon colony – what materials we bring with us, what we will do there, how we will eat, what we will wear. You will construct models of these possible colonies and learn more about the geology and topography of the Moon to help you decide the best places to build and house those first colonies.

Building an Interactive, Friendly Monster

Topic: Robotics & Electronics

Developed By: MIT Media Lab

Have you ever wanted your stuffed animals or other toys to come alive? Now they can! In this course, work with fabric and electronics to make your own interactive friend. You will use conductive thread, felt, lights, speakers and sensors, to make a soft and cuddly monster that responds to you. Learn how to use programming to make your creature play music and glow at your command.

Bytes and Beats: An Introduction to Programming with MATLAB

Topic: Robotics & Electronics

Developed By: MathWorks

In this course, you will learn the fundamentals of programming with MATLAB while making your own music with sensors. With the programming language used by scientists and engineers today, you will turn if-statements, for-loops, and functions into rhythms, melodies, and harmonies through an Arduino and sensors. Working with friends you can compose and visualize your own music and invent your own symphonic creations. At the end of the course, take home your own electronics to continue fine tuning your musical inventions. No prior knowledge of programming or working with electronics is required.

Encoders and Electronics

Topic: Robotics & Electronics

Developed By: MIT Edgerton Center

Though we cannot see electricity, it makes most of the things around us move, play, and light up. In this course you will harness the power of electronics. Combine the science and skills of electronics with creativity as you create your own electronic projects. Campers will learn how circuits work and will investigate several types of sensors (touch, mechanical, light) and actuators (motors, lights, speakers) and create the circuitry that connects them in a final project.

Robotics I

Topic: Robotics & Electronics

Developed By: Nate Piper, The Roxbury Latin School

Using LEGO® MINDSTORMS® technology, in this course you will learn how to build different robots and program them to move. You will work with motors and sensors, and explore how light, touch, sound, ultrasonic, color and accelerometer sensors can enhance our robots. You will model real-life mechanisms and use creativity, logic and problem-solving skills. Invent your own robots, and find out how exciting it can be to bring the digital world of computers into our physical world.

Robotics II: Manufacturing

Topic: Robotics & Electronics

Developed By: Nate Piper, The Roxbury Latin School

Have you ever wondered about who makes the machines that make all our “stuff,” and how they work? You will learn about our world of manufacturing, and the ever-increasing role that robots play in the process. Teams of campers will collaborate to design and build a multi-robot assembly-line style BuilderBot, which will be tasked with building a new LEGO object. (Campers must take Robotics I or have previous experience with LEGO® MINDSTORMS® technology to enroll.)